Here is a game to help develop your colleagues’ research literacy.
Can you spot the bogus study?
Can you generate a plausible cause-effect rationale?
Ask someone to give you three numbers between 1 and 15. Using the handy table, you then construct the sentence beginning with ‘Apparently, research says that’
For example: You get 2, 6, 11.
This generates: Apparently, research says that boys get better GCSES by reciting ‘If’ every week during registration.
10, 4, 5 generates: Apparently, research says that Headteachers become more intolerant by attending catch-up intervention clinics 8 times a week.
Their challenge is then to devise a plausible cause-effect rationale. Try it. Make up your own. Dazzle your friends.